Ember Knights has been updated to Ver. 1.5.1. You can see the patch notes for this update below.
Balancing & Minor Adjustments
- Updated Ultimate Skill Upgrades to equip automatically when any 2 upgrades for a skill have been equipped. (Reverted to previous implementation)
- Updated to allow skill upgrading in Scoggfirth. All Skill Selectors will include upgrades. (Reverted to previous implementation)
- Warrior Wisps Upgrade III – Doubled the healing. (Reverted to previous implementation)
- Ballista Upgrade III – Doubled the healing and removed the healing cap and cooldown. (Reverted to previous implementation)
- Seek and Destroy Upgrade II – Doubled the healing. (Reverted to previous implementation)
- Added the chance for the Golden Steward to drop additional items with his gold
- Removed the gold cap for additional loops when endless looping
- Updated the boss rewards to include Ash when defeating a boss
- Reduced the cost of the Refinement Shop
- Updated the Rainbow Player Skin to not cycle through the colors in sync with a teammate
Fixes
- Fixed a bug with saving & quitting with Quasar Orb and Nexal Staff’s Arcane Mastery where the upgrades will be lost when resuming
- Fixed a bug with saving & quitting with Cloak and Dagger and Reaper Toll’s Hidden Blade where the upgrades will be lost when resuming
- Fixed a bug with disconnecting where Marvin’s unlock sequence is triggered again
- Fixed a bug with the Rainbow player color where the icons weren’t being used when saving as a preset color
- Fixed a visual bug where button prompts can remain visible after exiting the inventory when viewing upgrades for a skill
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